I asked my friend how the hell it would run slow on 6 or 4 gigs of ram in 64 bit mode and he said that the GameCube processor is a PowerPC processor. I've used your emulator on a gaming laptop apparently a gaming laptop it looked more like a really good casual laptop with 6 gigs of ramand I noticed generally slow performance levels with Super Smash Brothers Melee. You can simply compile the source code if you run Yellow Dog Linux on a hardware configuration that it supports and by using the GCC compiler explained in the link below. It would also allow people like me to not have to buy an enthusiast PC build if I already have a working PowerPC processor. However, I would like to know if you have considered compiling under a PowerPC processor? It would benefit performance wise i think, since the GameCube runs natively on a PowerPC architecture.
Hi, I have experienced your emulator and the progress is incredible on it.
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